Underworld Marshal Pandora

Underworld Marshal Pandora

SupportDPS
S

Release Date: 2022-07-15

Base Stats

HP 13650
P.ATK 0
C.ATK 2986
P.DEF 417
C.DEF 506
Speed 303

Review

Underworld Marshal Pandora

Underworld Marshal Pandora is one of the best S supports in the game. A wall that made fights last forever thanks to her shields and her ability to revive. A tremendous unit that has nevertheless seen a sharp decline in use due to Virgo's Asmita or Shura Divine Cloth's execution.

Nevertheless, Pandora remains a force to be reckoned with, as long as we don't fall under control. In any case, she can revive a couple of times on her own, passively puts up shields (and I mean big shields), increases our team's attack, and of course, can revive allies. A great unit.

Pros

  • Easy to use in battle.
  • Can revive our allies.
  • Give great shields to our team.
  • Buffs our team attack.
  • Easy to build in cosmos.

Cons

  • Control is a big problem, and we are in a meta with tons of control.

Skill Build

Priority: Skill 2 > Skill 4 > Skill 3 > Skill 1
Skill 1
Skill 2
Skill 3
Skill 4
Min
3
3
3
3
Best
3
5
5
5
Underworld Marshal Pandora skill level table assumes the character is at level 80, with the 8th sense unlocked and, if available, the Awakened Cloth activated.

Skill Descriptions

Skill 1

Royal Venom

Deals 150% + (20% x Number of Ghost Serpent stacks) C.DMG to the enemy and gains 5 stacks of Ghost Serpent.

Skill 2

Revenant Summoning

Pandora uses up 5 stacks of Ghost Serpent to summon a dead ally and turn them into a Specter with HP equal to 750% of Pandora's Cosmic Power and a Shield equal to 400% Cosmic Power who is able to immediately take action once. CD for each ally summoned: 1 round. Allies that turn into Specters possess Supreme Poison.

Skill 3

Guardian Spirit Shield

A Shield equal to 50% (+ 10% x Number of Ghost Serpent stacks) C.DMG; after the stack count reaches 10, allies will receive a Shield equal to (10% x Number of Ghost Serpent stacks) C.DMG; after the stack count reaches 20, Self-recovers HP equal to 100% of the Shield value when it ends; after the stack count reaches 100, provides a Shield equal to 300% C.DMG to all allied Saints. At the beginning of each round, Pandora gains a Shield equal to 50% (+ 10% x number of Ghost Serpent stacks) C.DMG for 1 round. If Pandora has 10 stacks of Ghost Serpent at the start of the round, allies will receive a Shield equal to (10% x number of Ghost Serpent stacks) C.DMG for 1 round. If Pandora has 20 stacks of Ghost Serpent at the start of the round and her Shield hasn't been destroyed before it disappears, she will recover HP equal to 100% of the Shield value. If Pandora has 100 stacks of Ghost Serpent at the start of the round, she will additionally provide a Shield equal to 300% C.DMG to all allied Saints (including herself) for 1 round.

Skill 4

Underworld Ghost Serpent

Level 5: Increases C.ATK and P.ATK by 1.5%, stacking up to 100 times. At the end of each round, for every 20 stacks, all allies' P.ATK and C.ATK increase by 8% for the next turn. Consuming 50% of the Ghost Serpent grants a single instance of death immunity, recovers HP by 3% x Number of Ghost Serpent stacks and 30% of her Max HP, and grants a Shield equal to 15% of the stacks. This can only be triggered 2 times. Every ally unit on the battlefield receives 1 stack of Ghost Serpent each time they take action, up to 100 stacks. At the end of each round, for every 20 stacks of Ghost Serpent possessed, all allies' P.ATK and C.ATK increase by 8% for the next turn. Each Ghost Serpent increases all allies' C.ATK and P.ATK by 1.5% each. When Pandora is about to be dead, she consumes 50% of the current Ghost Serpent stacks to gain a single instance of death immunity (which can be dispelled), instantly recovers 30% of her Max HP and heals herself for 3% x Number of Ghost Serpent stacks, granting the entire team a Shield equal to 15% x Number of Ghost Serpent stacks for one round. The first revival in a round does not consume any Ghost Serpent, and grants Pandora 5 additional stacks of Ghost Serpent. This can only trigger 2 times per battle.

Recommended Cosmos Build

These are recommended cosmos combinations. You can view all available cosmos and their stats on the Cosmos Guide page.

Solar

Dragons Chant
Dragons Chant
Foundry Spirit
Foundry Spirit
White Mist
White Mist

Lunar

Icy Lychee
Icy Lychee
Morning Glory
Morning Glory
Spring Splash
Spring Splash

Star

Fruits of Strife
Fruits of Strife
Nether
Nether
Oath
Oath

Legendary

Tree of Resurrection
Tree of Resurrection
Fuchsia
Fuchsia
Rising Dragon Teeth
Rising Dragon Teeth